{"id":134,"date":"2026-05-04T19:50:35","date_gmt":"2026-05-04T23:50:35","guid":{"rendered":"https:\/\/simpletool.io\/blog\/?p=134"},"modified":"2026-05-04T19:50:35","modified_gmt":"2026-05-04T23:50:35","slug":"cubic-bezier-generator","status":"publish","type":"post","link":"https:\/\/simpletool.io\/blog\/cubic-bezier-generator\/","title":{"rendered":"Cubic Bezier Generator: CSS Easing Curves [2026]"},"content":{"rendered":"<div class=\"ai-summary\" style=\"padding: 14px 18px; background: #f6f9fc; border-left: 4px solid #635BFF; border-radius: 8px; font-size: 15px; margin-bottom: 28px;\"><strong>TL;DR:<\/strong> CSS <code>cubic-bezier()<\/code> defines a custom easing curve for transitions and animations using four numbers \u2014 the X and Y of two control handles. <code>cubic-bezier(0.25, 0.1, 0.25, 1)<\/code> is the default &#8220;ease&#8221; keyword. Our <a href=\"https:\/\/simpletool.io\/tools\/css-cubic-bezier-generator\/\">free cubic-bezier generator<\/a> ships a draggable visual editor, a live ball-and-square animation that plays the curve, and 14 named presets (<em>ease<\/em>, <em>ease-in<\/em>, <em>ease-out<\/em>, plus the Material Design and iOS spring curves).<\/div>\n<p>The default CSS easing keyword (<code>ease<\/code>) starts slow, accelerates, then slows down \u2014 fine for most quick state transitions, but bland for hero animations and microinteractions. <code>cubic-bezier()<\/code> lets you define an easing curve precisely. Drag the curve to start fast and end slow, overshoot the target, anticipate before moving, or stay still then snap into place. The right easing turns a generic UI into one that feels intentional.<\/p>\n<p>The challenge is that bezier coordinates are unreadable. <code>cubic-bezier(0.4, 0, 0.2, 1)<\/code> is Material Design&#8217;s standard curve. <code>cubic-bezier(0.68, -0.55, 0.265, 1.55)<\/code> is &#8220;back&#8221; easing with overshoot. You can&#8217;t picture either by reading the numbers. Our <a href=\"https:\/\/simpletool.io\/tools\/css-cubic-bezier-generator\/\">cubic-bezier generator<\/a> shows the curve graphically with two draggable handles, animates a sample element with each curve change, and outputs the CSS in real time.<\/p>\n<h2 class=\"wp-block-heading\">The 14 named presets and what they feel like<\/h2>\n<table style=\"width: 100%; border-collapse: collapse; margin: 12px 0 20px;\">\n<thead>\n<tr style=\"background: #0A2540; color: #fff;\">\n<th style=\"text-align: left; padding: 10px 14px;\">Preset<\/th>\n<th style=\"text-align: left; padding: 10px 14px;\">Bezier values<\/th>\n<th style=\"text-align: left; padding: 10px 14px;\">Feel<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\"><code>linear<\/code><\/td>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\">0, 0, 1, 1<\/td>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\">Constant speed \u2014 for indeterminate spinners<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\"><code>ease<\/code><\/td>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\">0.25, 0.1, 0.25, 1<\/td>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\">Default \u2014 smooth, slightly weighted near end<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\"><code>ease-in<\/code><\/td>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\">0.42, 0, 1, 1<\/td>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\">Slow start, fast end \u2014 for elements leaving<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\"><code>ease-out<\/code><\/td>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\">0, 0, 0.58, 1<\/td>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\">Fast start, slow end \u2014 for elements entering<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\"><code>ease-in-out<\/code><\/td>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\">0.42, 0, 0.58, 1<\/td>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\">Symmetric \u2014 for back-and-forth movement<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\"><strong>Material Standard<\/strong><\/td>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\">0.4, 0, 0.2, 1<\/td>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\">Material Design 3 default<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\"><strong>iOS Default<\/strong><\/td>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\">0.25, 0.46, 0.45, 0.94<\/td>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\">Native iOS feel \u2014 close to ease-out<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\"><strong>Back (overshoot)<\/strong><\/td>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\">0.68, -0.55, 0.265, 1.55<\/td>\n<td style=\"padding: 10px 14px; border-bottom: 1px solid #e7ecef;\">Anticipates and overshoots \u2014 playful<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 10px 14px;\"><strong>Snap<\/strong><\/td>\n<td style=\"padding: 10px 14px;\">0.9, 0, 0.1, 1<\/td>\n<td style=\"padding: 10px 14px;\">Holds, then snaps in \u2014 for confident states<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2 class=\"wp-block-heading\">How the curve works (in human terms)<\/h2>\n<p>The four numbers in <code>cubic-bezier(x1, y1, x2, y2)<\/code> are the X and Y of two control handles between the start (always 0,0) and end (always 1,1) of the curve. The X axis is time (0 = start, 1 = end of the duration). The Y axis is progress (0 = initial position, 1 = final position). The handles pull the curve in the direction of their position \u2014 drag a handle up and the curve overshoots; drag it down and the curve eases.<\/p>\n<p>X must be between 0 and 1; Y can go above 1 (overshoot) or below 0 (anticipate). The visual editor enforces the X constraint and lets Y go outside the box for those expressive curves.<\/p>\n<h2 class=\"wp-block-heading\">How to design a bezier curve in your browser<\/h2>\n<ol class=\"wp-block-list\">\n<li>Open the <a href=\"https:\/\/simpletool.io\/tools\/css-cubic-bezier-generator\/\">cubic-bezier generator<\/a><\/li>\n<li>Pick a preset (or start from <em>ease<\/em>) and drag the two handles to shape the curve<\/li>\n<li>Watch the live preview \u2014 a square moves left-to-right with the easing applied<\/li>\n<li>Adjust the duration (250ms to 2s) and the curve in tandem to land on the right feel<\/li>\n<li>Click <strong>Copy CSS<\/strong> to grab the <code>transition-timing-function<\/code> declaration<\/li>\n<\/ol>\n<h2 class=\"wp-block-heading\">Where the bezier value goes in real CSS<\/h2>\n<p>Two places use it: <code>transition-timing-function<\/code> and <code>animation-timing-function<\/code>. Inside the <code>transition<\/code> shorthand:<\/p>\n<pre style=\"background: #f6f9fc; border-left: 4px solid #635BFF; padding: 12px 16px; overflow-x: auto; font-size: 13px; line-height: 1.5; border-radius: 6px;\"><code>.button {\r\n  transition: transform 250ms cubic-bezier(0.4, 0, 0.2, 1);\r\n}\r\n.button:hover {\r\n  transform: translateY(-2px);\r\n}<\/code><\/pre>\n<p>For keyframe animations, set the timing function on the animation as a whole or per keyframe (<code>@keyframes<\/code> entries can have their own timing function for staged easing).<\/p>\n<h2 class=\"wp-block-heading\">Common gotchas<\/h2>\n<ul class=\"wp-block-list\">\n<li><strong>linear-with-overrides for staged motion.<\/strong> If you need different easing per phase of an animation, use <code>linear()<\/code> (CSS Easing 2 \u2014 Chrome 113+) which lets you describe a polyline of stops, or chain multiple keyframes with their own timing functions.<\/li>\n<li><strong>Overshoot Y values can break perceived motion.<\/strong> A curve with Y &gt; 1 returns the element past its target, then back. For &#8220;natural&#8221; overshoot, keep the second Y between 1.05 and 1.2; higher than 1.5 looks cartoony.<\/li>\n<li><strong>Don&#8217;t animate <code>top<\/code>, <code>left<\/code>, or <code>width<\/code>.<\/strong> These trigger layout. Always animate <code>transform<\/code> and <code>opacity<\/code> for 60fps performance, regardless of the easing curve.<\/li>\n<li><strong>iOS spring physics aren&#8217;t bezier curves.<\/strong> Native iOS uses spring-physics easing (mass, stiffness, damping). The closest CSS approximation is <code>cubic-bezier(0.25, 0.46, 0.45, 0.94)<\/code> for the standard iOS feel, but real spring curves bounce; bezier curves don&#8217;t.<\/li>\n<li><strong>steps() is not bezier.<\/strong> The <code>steps()<\/code> timing function produces discrete jumps for sprite animations. It&#8217;s a different family from <code>cubic-bezier()<\/code> \u2014 pick one based on whether you want continuous motion or a frame-by-frame walk cycle.<\/li>\n<li><strong>Match curve to direction.<\/strong> Use <em>ease-out<\/em> for elements entering the viewport (they decelerate into place); use <em>ease-in<\/em> for elements leaving (they accelerate away). Symmetric curves (ease, ease-in-out) are best for scrubbed timelines and back-and-forth states.<\/li>\n<\/ul>\n<h2 class=\"wp-block-heading\">When NOT to use cubic-bezier<\/h2>\n<p>For physical-feeling spring animations (think iOS sheet open\/close), use a JavaScript spring physics library \u2014 Framer Motion, react-spring, GSAP \u2014 rather than fighting bezier curves to approximate spring damping. For frame-perfect sprite animations, use <code>steps()<\/code>. For purely linear progress (loading bars, unbounded spinners), <code>linear<\/code> is simpler and renders identically. For micro-interactions where the curve is barely noticed (under 200ms transitions), the default <code>ease<\/code> works fine \u2014 bezier customisation matters most for animations between 250ms and 1s.<\/p>\n<h2 class=\"wp-block-heading\">Frequently asked questions<\/h2>\n<h3 class=\"wp-block-heading\">What&#8217;s the difference between cubic-bezier and ease keywords?<\/h3>\n<p>The keywords (<code>ease<\/code>, <code>ease-in<\/code>, <code>ease-out<\/code>, <code>ease-in-out<\/code>, <code>linear<\/code>) are predefined cubic-bezier curves. <code>cubic-bezier()<\/code> lets you define any curve. The keywords cover 80% of cases; you reach for <code>cubic-bezier()<\/code> when you want a specific feel like Material Design&#8217;s standard curve or playful overshoot.<\/p>\n<h3 class=\"wp-block-heading\">Can the bezier handles go outside the 0\u20131 box?<\/h3>\n<p>Y can \u2014 values above 1 produce overshoot; below 0 produce anticipation (the element moves backward briefly before going forward). X cannot \u2014 it must be between 0 and 1, since X represents time. The visual editor enforces this constraint.<\/p>\n<h3 class=\"wp-block-heading\">Should I use cubic-bezier for everything?<\/h3>\n<p>No. Use <em>ease-out<\/em> for entering elements, <em>ease-in<\/em> for leaving, <em>ease-in-out<\/em> for symmetric motion, and reach for custom <code>cubic-bezier()<\/code> when you need a specific brand feel (Material, iOS) or expressive overshoot. Most apps standardise on 1\u20133 custom curves project-wide for consistency.<\/p>\n<h3 class=\"wp-block-heading\">What&#8217;s the new linear() function?<\/h3>\n<p>CSS Easing 2&#8217;s <code>linear()<\/code> (Chrome 113+, Safari 17.2+) lets you describe a polyline of stops \u2014 useful for approximating spring physics or staged motion in a single CSS rule. It&#8217;s not a replacement for <code>cubic-bezier()<\/code> for typical UI transitions; it&#8217;s a new tool for complex timelines.<\/p>\n<h3 class=\"wp-block-heading\">Is my data uploaded?<\/h3>\n<p>No. The generator runs in your browser. Your curve values, preview animation, and downloaded CSS stay on your device.<\/p>\n<h3 class=\"wp-block-heading\">Does cubic-bezier work on all browsers?<\/h3>\n<p>Yes \u2014 universal support since Chrome 4 (2010), Firefox 4, Safari 4. It&#8217;s one of the safest CSS features. Even mobile browsers have stable rendering.<\/p>\n<h2 class=\"wp-block-heading\">Related tools and guides<\/h2>\n<ul class=\"wp-block-list\">\n<li><a href=\"https:\/\/simpletool.io\/tools\/css-cubic-bezier-generator\/\">CSS Cubic Bezier Generator<\/a><\/li>\n<li><a href=\"https:\/\/simpletool.io\/tools\/css-loader-generator\/\">CSS Loader Generator<\/a><\/li>\n<li><a href=\"https:\/\/simpletool.io\/tools\/css-gradient-generator\/\">CSS Gradient Generator<\/a><\/li>\n<li><a href=\"https:\/\/simpletool.io\/tools\/css-glassmorphism-generator\/\">CSS Glassmorphism Generator<\/a><\/li>\n<li><a href=\"https:\/\/simpletool.io\/css-tools\/\">All CSS tools<\/a><\/li>\n<\/ul>\n<p><script type=\"application\/ld+json\">\n{\"@context\":\"https:\/\/schema.org\",\"@type\":\"FAQPage\",\"mainEntity\":[\n{\"@type\":\"Question\",\"name\":\"What's the difference between cubic-bezier and ease keywords?\",\"acceptedAnswer\":{\"@type\":\"Answer\",\"text\":\"Keywords (ease, ease-in, ease-out, ease-in-out, linear) are predefined cubic-bezier curves. cubic-bezier() lets you define any curve.\"}},\n{\"@type\":\"Question\",\"name\":\"Can the bezier handles go outside the 0\u20131 box?\",\"acceptedAnswer\":{\"@type\":\"Answer\",\"text\":\"Y can \u2014 above 1 produces overshoot; below 0 produces anticipation. X must be 0\u20131 since it represents time.\"}},\n{\"@type\":\"Question\",\"name\":\"Should I use cubic-bezier for everything?\",\"acceptedAnswer\":{\"@type\":\"Answer\",\"text\":\"No. Use ease-out for entering, ease-in for leaving, ease-in-out for symmetric. Custom cubic-bezier for brand feel or expressive overshoot.\"}},\n{\"@type\":\"Question\",\"name\":\"What's the new linear() function?\",\"acceptedAnswer\":{\"@type\":\"Answer\",\"text\":\"CSS Easing 2's linear() (Chrome 113+) describes a polyline of stops. Useful for approximating spring physics. Not a replacement for cubic-bezier().\"}},\n{\"@type\":\"Question\",\"name\":\"Is my data uploaded?\",\"acceptedAnswer\":{\"@type\":\"Answer\",\"text\":\"No. The generator runs in your browser. Curve values and preview stay on your device.\"}},\n{\"@type\":\"Question\",\"name\":\"Does cubic-bezier work on all browsers?\",\"acceptedAnswer\":{\"@type\":\"Answer\",\"text\":\"Yes \u2014 universal support since Chrome 4, Firefox 4, Safari 4. One of the safest CSS features.\"}}\n]}<\/script><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Design CSS easing with a visual cubic-bezier editor. Drag the handles, watch a live ball animation, copy production CSS. 14 named presets included.<\/p>\n","protected":false},"author":2,"featured_media":133,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[86,9,6],"tags":[81,19,80],"class_list":["post-134","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-design-tools","category-free-tools","category-tutorials","tag-animation","tag-css","tag-css-tools"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Cubic Bezier Generator: CSS Easing Curves [2026]<\/title>\n<meta name=\"description\" content=\"Design CSS easing with a visual cubic-bezier editor. 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